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150 tricks.7 levels.Prove every one.

Trampoline and wall running, level by level. Film a trick, a coach checks it, and your level fills up.

Level 1 goals

Example

3 of 12 mandatory approved

  • Safety Stop LandingCoach checking
  • Up Right TwistsFilm it
  • Swivel HipsApproved
  • Back BouncesApproved
  • Back DropsApproved

Every trick is a goal.

  1. Film it

    Record the trick in the app, up to 60 seconds, or pick a clip you already have.

  2. A coach checks it

    A Run The Wall coach approves it, or sends it back with a note on what to fix.

  3. Level up

    When every mandatory trick in a level is approved, the level is passed. On to the next.

7 levels. Start at Level 1.

Set by Run The Wall’s coaches, from your first safe landing to the hardest combinations on the wall. A trick that belongs to two levels counts in both once it’s approved.

  1. Level 1

    Welcome to this Space Program Launch Pad. This is where you tune your “emergency handbrake”, nail consistent landings, and learn to trust the trampoline and wall. Master these cornerstones and you’ll head into Level 2 with control that feels almost second nature.

    17 tricks · 12 mandatory

  2. Level 2

    Solid basics in place, we turn them up: cleaner rebounds, your first twists, and smooth skill links. You’ll leave the mat knowing gravity can be negotiated. Then Level 3 is where that negotiation becomes a partnership.

    22 tricks · 16 mandatory

  3. Level 3

    Fundamentals evolve into full acrobatics — controlled inversions, wall transfers, and combos that flow. When these click, you’ll be ready for Level 4, where rotation becomes an art form.

    27 tricks · 19 mandatory

  4. Level 4

    Single spins morph into corks, off-axis flips, and dynamic wall plants. Orientation sharpens; style emerges. Conquer this, and Level 5 invites you to stack rotations like a pro.

    26 tricks · 16 mandatory

  5. Level 5

    Double flips, triple twists, trampoline-to-wall links—power meets pinpoint spotting. Command this tier and Level 6 opens the door to the truly elite combinations that few attempt.

    23 tricks · 19 mandatory

  6. Level 6

    Multi-axis rotations, complex wall entries, high-risk chains. Every landing proves total spatial control. Clear this bar and Level 7 asks you to rethink the limits altogether.

    23 tricks · 18 mandatory

  7. Level 7

    Triple fronts, double-layout wall drops, and headline-making sequences. At this stage you’re not just following the syllabus—you’re writing the next chapter of tramp-and-wall movement.

    20 tricks · 16 mandatory

The PROGRESS app's Record video proof screen for Up Right Twists, Level 1

Your clips. Your profile.

Your profile is private until you choose to make it public. Then you pick which approved clips show, level by level.

Sign up with an e-mail address. No Run The Wall membership needed: train at any gym, and your progress comes with you.

Coming soon

Teach a trick. Get paid for it.

Coaches, creators and Level 3+ students will be able to post tutorials in the app: free ones to build a following, and paid ones that keep 80% of each sale. It isn’t open yet.

Tell me when it opens

Start Level 1 today.

PROGRESS is free. Made by Run The Wall in Sydney. Questions? support@runthewall.au